#include <Adafruit_NeoPixel.h>
#define PIN 2 // input pin Neopixel is attached to
#define NUMPIXELS 80 // number of neopixels in strip
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUMPIXELS, PIN, NEO_GRB + NEO_KHZ800);
int delayval = 100; // timing delay in milliseconds
int redColor = 0;
int greenColor = 0;
int blueColor = 0;
int np1=0;
int np2=0;
int np3=0;
int np4=0;
int np5=0;
int np6=0;
int np7=0;
int np8=0;
void setup() {
// Initialize the NeoPixel library.
pixels.begin();
}
void loop() {
setColor();
np();
// pixels.Color takes RGB values, from 0,0,0 up to 255,255,255
pixels.setPixelColor(np1, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np2, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np3, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np4, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np5, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np6, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np7, pixels.Color(redColor, greenColor, blueColor));
setColor();
pixels.setPixelColor(np8, pixels.Color(redColor, greenColor, blueColor));
//setColor();
//pixels.setPixelColor(10+i, pixels.Color(redColor, greenColor, blueColor));
// This sends the updated pixel color to the hardware.
pixels.show();
// Delay for a period of time (in milliseconds).
setColor();
delay(delayval);
//pixels.setPixelColor(i, pixels.Color(0, 0, 0));
//}
}
void np(){
np1 =random (0,NUMPIXELS/8);
np2 =random (NUMPIXELS/8,2*NUMPIXELS/8);
np3 =random (2*NUMPIXELS/8,3*NUMPIXELS/8);
np4 =random (3*NUMPIXELS/8,4*NUMPIXELS/8);
np5 =random (4*NUMPIXELS/8,5*NUMPIXELS/8);
np6 =random (5*NUMPIXELS/8,6*NUMPIXELS/8);
np7 =random (6*NUMPIXELS/8,7*NUMPIXELS/8);
np8 =random (7*NUMPIXELS/8,NUMPIXELS);
}
// setColor()
// picks random values to set for RGB
void setColor(){
redColor = random(0, 255);
greenColor = random(0,255);
blueColor = random(0, 255);
}